SECRETS THE FIRST BERSERKER: KHAZAN TOP

Secrets The First Berserker: Khazan Top

Secrets The First Berserker: Khazan Top

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After all, Khazan has some real difficulty spikes. Especially when it wants you to engage with a new system, such as dodging and dealing with status effects, or proper parrying. Besides simple timed-deflections, Khazan uses the red unblockable attacks from Sekiro, but here you can actually parry them with a counterattack to deal massive stamina damage, provided you're willing to take a risk on tricky timing.

Nãeste sei se isso foi por questão intencional de design ou resultado do 1 erro, mas tenho a impressão por que muitos vãeste chegar nesse ponto da aventura e se sentir frustrados pela “surpresa” qual este estúdio preparou — mas vale a pena insistir um pouco para passar dela.

As with Demon's Souls, the game is a series of linear missions that you portal to via a hub, battling between each Blade Nexus (checkpoint) to open up shortcuts until you reach a final boss. Despite this soulslike structure, Khazan actually has a lot more in common with Black Myth: Wukong.

Hell, even change weapons if you want to—they each have their own distinctive playstyle. Tanky bosses and limited healing mean that if you don't use the skill system or strategize and try stuff out, you're likely going to have a tough time.

Despite somewhat samey missions and a flat protagonist, Khazan's combat and boss design are some of the best I've seen in a soulslike.

Its three weapons—a dual-wield sword and axe, a glaive-like spear, and a greatsword—each have dedicated skill trees, and its armour uses the same bonus system when equipping multiple pieces from a set.

O único detalhe cá é qual as vezes tem 1 filtro exagerado demais em certas áreas, ao ponto do incomodar visualmente e dificultar para enxergar inimigos e produtos.

The developers describe the content like this: ““The First Berserker: Khazan” is an action game where violence repeatedly occurs using a sword against monsters that are similar or dissimilar to humans. Blood effects accompany when receiving attacks or attacking states.”

The biggest shame with Khazan is that the missions between each boss The First Berserker: Khazan feel kind of samey—about two thirds in, I found myself wishing I could just jump to the next boss instead of trekking through yet another mission to get there. I definitely appreciate Khazan not perpetuating the genre's worst tendencies; putting hidden dogs around every corner and enemies who constantly push you off ledges—cough cough Lords of the Fallen.

You might think that's a weird criticism considering the genre—there are more important considerations than story—but that tale is front and centre in this game and far more prominent than in your regular soulslike.

Vejo isso Ainda mais tais como uma decisão para facilitar este desenvolvimento, já qual fazer 1 mapa completo da amplamente Ainda mais manejorefregatráfego, porém junte isso ao fato de que as armas sãeste drops aleatórios do inimigos e o ímpeto por explorar diminui bastante, utilizando um Enorme impacto até mesmo na atmosfera global do jogo.

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Enquanto é normal que jogos do visual soulslike tenham “muros” de modo a testar a habilidade Destes jogadores, demorou 1 bom tempo até de que outro inimigo exigisse tanto quanto este terceiro chefe do game.

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